Hello!
Is there an easy way to set leverage in a manual universe? I tried the following and it doesn't seem to be correct. I'm guessing there is a more generic portfolio setting to do this.
for(int i = 0; i<numTickers-1; i++){
Securities[arrayofTickers[i]].SetLeverage(2);
}
where arrayofTickers was my list of tickers that I loaded into symbols and passed to my manual universe.
Stephen
I have this code after I perform the SetHoldings function and it seems to be working! So I think I'm actually all set. For anyone looking for this later, I've just added the following directly after I opened the position
Securities[ticker].SetLeverage(leveragePercentage);
instead of in initialize()
Stephen
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